Carleton University · ITEC 4018

GPU Programming and Real-Time Rendering

Credits : 0.5 creditReference year : 2026-27

Description

This course deals with the programming of the Graphics Processing Unit (GPU); topics include real-time rendering, shaders, and other advanced programming techniques that utilise single-instruction / multiple thread parallel processing units.

Prerequisites

  • Prerequisite(s): BIT 2400 or equivalent.

Conditions and arrangements

  • Prerequisite(s): BIT 2400 or equivalent.
  • Lecture three hours a week, tutorial two hours a week.
Reference text in its original language

This course deals with the programming of the Graphics Processing Unit (GPU); topics include real-time rendering, shaders, and other advanced programming techniques that utilise single-instruction / multiple thread parallel processing units.

  • Prerequisite(s): BIT 2400 or equivalent.
  • Lecture three hours a week, tutorial two hours a week.

Sources and references

Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.

Source reference : https://calendar.carleton.ca/undergrad/courses/ITEC/

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