Description
This course deals with the programming of the Graphics Processing Unit (GPU); topics include real-time rendering, shaders, and other advanced programming techniques that utilise single-instruction / multiple thread parallel processing units.
Prerequisites
- Prerequisite(s): BIT 2400 or equivalent.
Conditions and arrangements
- Prerequisite(s): BIT 2400 or equivalent.
- Lecture three hours a week, tutorial two hours a week.
Reference text in its original language
This course deals with the programming of the Graphics Processing Unit (GPU); topics include real-time rendering, shaders, and other advanced programming techniques that utilise single-instruction / multiple thread parallel processing units.
- Prerequisite(s): BIT 2400 or equivalent.
- Lecture three hours a week, tutorial two hours a week.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/undergrad/courses/ITEC/