描述
本课程涉及全局光照领域的基于物理的渲染方法与技术;主题包括渲染方程、光线与路径追踪、光能平衡(radiosity)渲染、光子映射、最终采样方法、材质与着色器,并考察非真实感渲染。
先修课程
- 先决条件:任何学位项目的三年级年级。
条件与方式
- 先决条件:任何学位项目的三年级年级。
- 每周三小时讲座,两小时辅导。
原文参考文本
This course deals with physically-based rendering methods and techniques in the global illumination field; topics include the rendering equation, ray and path tracing, radiosity rendering, photon mapping, final gather methods, materials and shaders, as well taking a look at non-photo-realistic rendering.
- Prerequisite(s): Third-year standing in any degree program.
- Lecture three hours a week, tutorial two hours a week.
来源与参考
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来源参考 : https://calendar.carleton.ca/undergrad/courses/ITEC/