描述
实时、并发、分布式系统软件开发的系统工程方法的原理与实践。使用可视化符号设计以实现并发性、性能和鲁棒性。将设计转换为程序。硬实时系统简介。团队项目。
先修课程
- 先修课程:工程与设计学院学生:SYSC 2100 、SYSC 4001 ,并且在软件工程专业注册,或系里许可。计算机科学学生:COMP 2401 、COMP 2402 、COMP 3000 。
条件与方式
- 不予额外学分:不予额外学分 SYSC 3313 。
- 先修课程:工程与设计学院学生:SYSC 2100 、SYSC 4001 ,并且在软件工程专业注册,或系里许可。计算机科学学生:COMP 2401 、COMP 2402 、COMP 3000 。
- 每周三小时讲课,每周两小时实验。
原文参考文本
Principles and practice of a systems engineering approach to the development of software for real-time, concurrent, distributed systems. Designing to achieve concurrency, performance, and robustness, using visual notations. Converting designs into programs. Introduction to hard real-time systems. Team project.
- Prerequisite(s): For students in the Faculty of Engineering and Design: SYSC 2100 , and SYSC 4001 , and enrolment in Software Engineering, or permission of the Department. For students in Computer Science: COMP 2401 , COMP 2402 , and COMP 3000 .
- Precludes additional credit for Precludes additional credit for SYSC 3313 .
- Lectures three hours a week, laboratory two hours a week.
来源与参考
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来源参考 : https://calendar.carleton.ca/undergrad/courses/SYSC/