Description
Theories and techniques in 3D modeling and animation. Animation principles, categories, and history. Forward and inverse kinematics. Motion capture, editing and retargeting. Flexible bodies. Particle animation. Behavioral animation. Human modeling. Facial animation. Cloth animation and other sub-topics.
Reference text in its original language
Theories and techniques in 3D modeling and animation. Animation principles, categories, and history. Forward and inverse kinematics. Motion capture, editing and retargeting. Flexible bodies. Particle animation. Behavioral animation. Human modeling. Facial animation. Cloth animation and other sub-topics.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/grad/courses/COMP/