Carleton University · IMD 3002

3D Computer Graphics

Credits : 0.5 creditReference year : 2026-27

Description

Technical aspects of 3D computer graphics. Homogeneous transformations, viewing pipeline, cinematography, modeling techniques (explicit and implicit), scene composition, level of detail methods, advanced lighting techniques (BRDF, IBL, subsurface-scattering), 2D/3D texturing, local/global illumination, rendering methods, and shaders.

Prerequisites

  • Prerequisite(s): BIT 1101 , BIT 2400 and IMD 3900 .

Conditions and arrangements

  • Prerequisite(s): BIT 1101 , BIT 2400 and IMD 3900 .
  • Lectures three hours a week, tutorial/laboratory two hours per week.
Reference text in its original language

Technical aspects of 3D computer graphics. Homogeneous transformations, viewing pipeline, cinematography, modeling techniques (explicit and implicit), scene composition, level of detail methods, advanced lighting techniques (BRDF, IBL, subsurface-scattering), 2D/3D texturing, local/global illumination, rendering methods, and shaders.

  • Prerequisite(s): BIT 1101 , BIT 2400 and IMD 3900 .
  • Lectures three hours a week, tutorial/laboratory two hours per week.

Sources and references

Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.

Source reference : https://calendar.carleton.ca/undergrad/courses/IMD/

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