This reference describes the indicated catalogue. Check with the institution to confirm the current offer and the conditions applicable to your intake.
Description
Visual and Interactive Mathematics Through Programming Techniques in the visual representation of mathematical data and the interactive presentation of mathematical ideas by use of programming technology. Topics may include modelling and simulation, visualization of real world data, interactive learning environments, and related key issues in school education. Lectures, lab, 4 hours per week. Restriction: open to MATH (Honours) BSc/BEd (Intermediate/Senior) majors and MATH (Honours) with concentration in Mathematics Education. Prerequisite(s): MATH 1P02 or 1P06 ; MATH 1P11 or 1P12 ; MATH 2P40 or permission of the instructor. Note: mathematics majors may register. Students in other programs will require permission of the Department. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Completion of this course will replace previous assigned grade and credit obtained in MATH 2F40.
Prerequisites
- Prerequisite(s): MATH 1P02 or 1P06 ; MATH 1P11 or 1P12 ; MATH 2P40 or permission of the instructor.
Conditions and arrangements
- Restriction: open to MATH (Honours) BSc/BEd (Intermediate/Senior) majors and MATH (Honours) with concentration in Mathematics Education.
- Prerequisite(s): MATH 1P02 or 1P06 ; MATH 1P11 or 1P12 ; MATH 2P40 or permission of the instructor.
- Note: mathematics majors may register. Students in other programs will require permission of the Department. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Completion of this course will replace previous assigned grade and credit obtained in MATH 2F40.
Reference text in its original language
Visual and Interactive Mathematics Through Programming Techniques in the visual representation of mathematical data and the interactive presentation of mathematical ideas by use of programming technology. Topics may include modelling and simulation, visualization of real world data, interactive learning environments, and related key issues in school education. Lectures, lab, 4 hours per week. Restriction: open to MATH (Honours) BSc/BEd (Intermediate/Senior) majors and MATH (Honours) with concentration in Mathematics Education. Prerequisite(s): MATH 1P02 or 1P06 ; MATH 1P11 or 1P12 ; MATH 2P40 or permission of the instructor. Note: mathematics majors may register. Students in other programs will require permission of the Department. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Completion of this course will replace previous assigned grade and credit obtained in MATH 2F40.
- Prerequisite(s): MATH 1P02 or 1P06 ; MATH 1P11 or 1P12 ; MATH 2P40 or permission of the instructor.
- Restriction: open to MATH (Honours) BSc/BEd (Intermediate/Senior) majors and MATH (Honours) with concentration in Mathematics Education.
- Note: mathematics majors may register. Students in other programs will require permission of the Department. This course may be offered in multiple modes of delivery. The method of delivery will be listed on the academic timetable, in the applicable term. Completion of this course will replace previous assigned grade and credit obtained in MATH 2F40.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://brocku.ca/webcal/2024/undergrad/math.html