Specializations and variants
Other information gathered
Interactive Multimedia and Design Animation & Visual Effects Stream B.I.T. (20.0 credits) This stream is open to students in the Interactive Multimedia and Design B.I.T. program with 4th year standing. A. Credits Included in the Major CGPA (11.0 credits) 1. 2.0 credits in: 2.0 IMD 1001 [0.5] Visual Communication IMD 1002 [0.5] Visual Dynamics IMD 1004 [0.5] Design Processes IMD 1005 [0.5] Web Development 2. 3.0 credits in: 3.0 BIT 2008 [0.5] Multimedia Data Management BIT 2400 [0.5] Intermediate Programming IMD 2003 [0.5] Audio and Video IMD 2007 [0.5] Intro to 3D Animation IMD 2900 [1.0] Design Studio 1 3. 3.0 credits in: 3.0 IMD 3004 [0.5] Human Computer Interaction and Design IMD 3005 [0.5] Sensor-Based Interaction IMD 3900 [1.0] Design Studio 2 IMD 3901 [1.0] Design Studio 3 4. 1.5 credits in: 1.5 ITEC 4007 [0.5] Dynamics and Physics-Based Animation ITEC 4009 [0.5] Rigging and Advanced Character Animation ITEC 4010 [0.5] Visual Effects and Compositing 5. 1.5 credits in: 1.5 IMD 4901 [1.5] IMD Capstone Project (1.5) B. Credits Not Included in the Major CGPA (9.0 credits) 6. 2.5 credits in: 2.5 BIT 1002 [0.5] Physics for Information Technology I BIT 1100 [0.5] Mathematics I for IMD BIT 1101 [0.5] Mathematics II for IMD BIT 1400 [0.5] Introduction to Programming and Problem Solving IMD 1000 [0.5] Introduction to Interactive Multimedia Design 7. 2.0 credits in: 2.0 BIT 2002 [0.5] Marketing in the IT sector BIT 2006 [0.5] Elective BIT 2009 [0.5] Statistics for Technology IMD 2006 [0.5] Introduction to Game Design and Development 8. 1.5 credits in: 1.5 CCDP 3003 [0.5] Communication Skills for IMD IMD 3002 [0.5] 3D Computer Graphics IMD 3006 [0.5] Software Design for Multimedia Applications 9. 0.5 credit in: 0.5 IMD 4002 [0.5] Technology and Culture 10. 1.0 credit in Arts and Humanities elective outside the faculties of Business, Science and Engineering. 1.0 11. 1.5 credit in electives for IMD, and/or Directed Studies 1.5 BIT 4000 [0.5] Directed Studies IMD 4006 [0.5] Advanced Game Design and Development IMD 4008 [0.5] Mobile User Interface Design and Development IRM 4002 [0.5] Network Technology ITEC 3100 [0.5] Immersive Storytelling ITEC 4011 [0.5] Artificial Intelligence for Digital Media ITEC 4012 [0.5] Web Application Frameworks ITEC 4014 [0.5] User Experience Design and Accessibility ITEC 4015 [0.5] Designing and Producing Sound ITEC 4016 [0.5] Virtual and Augmented Reality ITEC 4017 [0.5] Photo and Non-Photo-Realistic Rendering ITEC 4018 [0.5] GPU Programming and Real-Time Rendering ITEC 4019 [0.5] Directing and Cinematography for Digital Storytelling ITEC 4020 [0.5] Environment and Architectural Modelling ITEC 4021 [0.5] Empirical Research Methods in HCI Total Credits 20.0 Interactive Multimedia and Design Game Design/Development Stream B.I.T. (20.0 credits) This stream is open to students in the Interactive Multimedia and Design B.I.T. program with 4th year standing. A. Credits Included in the Major CGPA (11.0 credits) 1. 2.0 credits in: 2.0 IMD 1001 [0.5] Visual Communication IMD 1002 [0.5] Visual Dynamics IMD 1004 [0.5] Design Processes IMD 1005 [0.5] Web Development 2. 3.0 credits in: 3.0 BIT 2008 [0.5] Multimedia Data Management BIT 2400 [0.5] Intermediate Programming IMD 2003 [0.5] Audio and Video IMD 2007 [0.5] Intro to 3D Animation IMD 2900 [1.0] Design Studio 1 3. 3.0 credits in: 3.0 IMD 3004 [0.5] Human Computer Interaction and Design IMD 3005 [0.5] Sensor-Based Interaction IMD 3900 [1.0] Design Studio 2 IMD 3901 [1.0] Design Studio 3 4. 1.5 credits in: 1.5 IMD 4006 [0.5] Advanced Game Design and Development ITEC 4009 [0.5] Rigging and Advanced Character Animation ITEC 4011 [0.5] Artificial Intelligence for Digital Media 5. 1.5 credits in: 1.5 IMD 4901 [1.5] IMD Capstone Project (1.5) B. Credits Not Included in the Major CGPA (9.0 credits) 6. 2.5 credits in: 2.5 BIT 1002 [0.5] Physics for Information Technology I BIT 1100 [0.5] Mathematics I for IMD BIT 1101 [0.5] Mathematics II for IMD BIT 1400 [0.5] Introduction to Programming and Problem Solving IMD 1000 [0.5] Introduction to Interactive Multimedia Design 7. 2.0 credits in: 2.0 BIT 2002 [0.5] Marketing in the IT sector BIT 2006 [0.5] Elective BIT 2009 [0.5] Statistics for Technology IMD 2006 [0.5] Introduction to Game Design and Development 8. 1.5 credits in: 1.5 CCDP 3003 [0.5] Communication Skills for IMD IMD 3002 [0.5] 3D Computer Graphics IMD 3006 [0.5] Software Design for Multimedia Applications 9. 0.5 credit in: 0.5 IMD 4002 [0.5] Technology and Culture 10. 1.0 credit in Arts and Humanities elective outside the faculties of Business, Science and Engineering. 1.0 11. 1.5 credit in electives for IMD, and/or Directed Studies 1.5 BIT 4000 [0.5] Directed Studies IMD 4008 [0.5] Mobile User Interface Design and Development IRM 4002 [0.5] Network Technology ITEC 3100 [0.5] Immersive Storytelling ITEC 4007 [0.5] Dynamics and Physics-Based Animation ITEC 4010 [0.5] Visual Effects and Compositing ITEC 4012 [0.5] Web Application Frameworks ITEC 4014 [0.5] User Experience Design and Accessibility ITEC 4015 [0.5] Designing and Producing Sound ITEC 4016 [0.5] Virtual and Augmented Reality ITEC 4017 [0.5] Photo and Non-Photo-Realistic Rendering ITEC 4018 [0.5] GPU Programming and Real-Time Rendering ITEC 4019 [0.5] Directing and Cinematography for Digital Storytelling ITEC 4020 [0.5] Environment and Architectural Modelling ITEC 4021 [0.5] Empirical Research Methods in HCI Total Credits 20.0 Interactive Multimedia and Design Web & User Interfaces Stream B.I.T. (20.0 credits) This stream is open to students in the Interactive Multimedia and Design B.I.T. program with 4th year standing. A. Credits Included in the Major CGPA (11.0 credits) 1. 2.0 credits in: 2.0 IMD 1001 [0.5] Visual Communication IMD 1002 [0.5] Visual Dynamics IMD 1004 [0.5] Design Processes IMD 1005 [0.5] Web Development 2. 3.0 credits in: 3.0 BIT 2008 [0.5] Multimedia Data Management BIT 2400 [0.5] Intermediate Programming IMD 2003 [0.5] Audio and Video IMD 2007 [0.5] Intro to 3D Animation IMD 2900 [1.0] Design Studio 1 3. 3.0 credits in: 3.0 IMD 3004 [0.5] Human Computer Interaction and Design IMD 3005 [0.5] Sensor-Based Interaction IMD 3900 [1.0] Design Studio 2 IMD 3901 [1.0] Design Studio 3 4. 1.5 credits in: 1.5 IMD 4008 [0.5] Mobile User Interface Design and Development ITEC 4012 [0.5] Web Application Frameworks ITEC 4014 [0.5] User Experience Design and Accessibility 5. 1.5 credits in: 1.5 IMD 4901 [1.5] IMD Capstone Project (1.5) B. Credits Not Included in the Major CGPA (9.0 credits) 6. 2.5 credits in: 2.5 BIT 1002 [0.5] Physics for Information Technology I BIT 1100 [0.5] Mathematics I for IMD BIT 1101 [0.5] Mathematics II for IMD BIT 1400 [0.5] Introduction to Programming and Problem Solving IMD 1000 [0.5] Introduction to Interactive Multimedia Design 7. 2.0 credits in: 2.0 BIT 2002 [0.5] Marketing in the IT sector BIT 2006 [0.5] Elective BIT 2009 [0.5] Statistics for Technology IMD 2006 [0.5] Introduction to Game Design and Development 8. 1.5 credits in: 1.5 CCDP 3003 [0.5] Communication Skills for IMD IMD 3002 [0.5] 3D Computer Graphics IMD 3006 [0.5] Software Design for Multimedia Applications 9. 0.5 credit in: 0.5 IMD 4002 [0.5] Technology and Culture 10. 1.0 credit in Arts and Humanities elective outside the faculties of Business, Science and Engineering. 1.0 11. 1.5 credits in electives for IMD, and/or Directed Studies 1.5 BIT 4000 [0.5] Directed Studies IMD 4006 [0.5] Advanced Game Design and Development IRM 4002 [0.5] Network Technology ITEC 3100 [0.5] Immersive Storytelling ITEC 4007 [0.5] Dynamics and Physics-Based Animation ITEC 4009 [0.5] Rigging and Advanced Character Animation ITEC 4010 [0.5] Visual Effects and Compositing ITEC 4011 [0.5] Artificial Intelligence for Digital Media ITEC 4015 [0.5] Designing and Producing Sound ITEC 4016 [0.5] Virtual and Augmented Reality ITEC 4017 [0.5] Photo and Non-Photo-Realistic Rendering ITEC 4018 [0.5] GPU Programming and Real-Time Rendering ITEC 4019 [0.5] Directing and Cinematography for Digital Storytelling ITEC 4020 [0.5] Environment and Architectural Modelling ITEC 4021 [0.5] Empirical Research Methods in HCI Total Credits 20.0 Retention of Work (Interactive Multimedia and Design Program Only) A portfolio represents a record of the student's progress and design experience over the years, and is an indispensable requirement for any future job application. A portfolio is started in first year and continues to expand until graduation. The School, therefore, requires that each student produce reproductions (on a digital storage device, e.g. flash drive) of their work at the end of each term. One copy of the work should be put in the student's portfolio and the other turned in to the instructor for retention in the School's archives. (This facilitates retrospective exhibitions of work, accreditation, publications and any future references for pedagogic purposes.) Original work is the property of the students, but the School retains the right to keep work of merit for up to four years after the date of submission. The School will make every effort to preserve the work in good condition, and will give authorship credit and take care of its proper use. Network Technology B.I.T. (20.0 credits)
Program pathways and conditions
These tables reproduce the source requirements for the indicated period. Official interpretation is the responsibility of the university.
Pathway 1
| A. Credits Included in the Major CGPA (10.0 credits) | ||
| 1. 2.5 credits in: | 2.5 | |
| BIT 1400 [0.5] | Introduction to Programming and Problem Solving | |
| IRM 1002 [0.5] | Reference and Information Services | |
| IRM 1005 [0.5] | Web Interface Development | |
| IRM 1006 [0.5] | Subject Analysis and Indexing | |
| IRM 1007 [0.5] | Cataloguing | |
| 2. 3.0 credits in: | 3.0 | |
| BIT 2008 [0.5] | Multimedia Data Management | |
| BIT 2400 [0.5] | Intermediate Programming | |
| IRM 2002 [0.5] | Legal and Business Information | |
| IRM 2003 [0.5] | Classification | |
| IRM 2004 [0.5] | Information Management and Digital Preservation | |
| IRM 2005 [0.5] | Advanced Cataloguing | |
| 3. 2.5 credits in: | 2.5 | |
| IRM 3001 [0.5] | Scientific and Medical Information | |
| IRM 3003 [0.5] | Legal Issues in Information Resource Management | |
| IRM 3006 [0.5] | Data Analysis and Research Methodology | |
| IRM 3008 [0.5] | Metadata for IRM | |
| IRM 3009 [0.5] | Information Backup and Recovery | |
| 4. 2.0 credits in: | 2.0 | |
| IRM 4000 [0.5] | Library Software | |
| IRM 4004 [0.5] | Applied Machine Learning and Big Data Analytics | |
| IRM 4900 [1.0] | IRM Capstone Project | |
| B. Credits Not Included in the Major (10.0 credits) | ||
| 5. 1.5 credits in: | 1.5 | |
| IRM 1003 [0.5] | Collections management | |
| IRM 1004 [0.5] | Reader’s Advisory Services | |
| IRM 1008 [0.5] | Introduction to Information Resource Management | |
| 6. 1.5 credits in: | 1.5 | |
| BIT 2001 [0.5] | Introduction to Business | |
| BIT 2009 [0.5] | Statistics for Technology | |
| IRM 2006 [0.5] | Data Visualization | |
| 7. 1.0 credit in: | 1.0 | |
| CCDP 3006 [0.5] | Communication Skills for IRM |
Pathway 2
| A. Credits Included in the Major CGPA (11.0 credits) | ||
| 1. 2.0 credits in: | 2.0 | |
| IMD 1001 [0.5] | Visual Communication | |
| IMD 1002 [0.5] | Visual Dynamics | |
| IMD 1004 [0.5] | Design Processes | |
| IMD 1005 [0.5] | Web Development | |
| 2. 3.0 credits in: | 3.0 | |
| BIT 2008 [0.5] | Multimedia Data Management | |
| BIT 2400 [0.5] | Intermediate Programming | |
| IMD 2003 [0.5] | Audio and Video | |
| IMD 2007 [0.5] | Intro to 3D Animation | |
| IMD 2900 [1.0] | Design Studio 1 | |
| 3. 3.0 credits in: | 3.0 | |
| IMD 3004 [0.5] | Human Computer Interaction and Design | |
| IMD 3005 [0.5] | Sensor-Based Interaction | |
| IMD 3900 [1.0] | Design Studio 2 | |
| IMD 3901 [1.0] | Design Studio 3 | |
| 4. 1.5 credits from: | 1.5 | |
| IMD 4006 [0.5] | Advanced Game Design and Development | |
| IMD 4008 [0.5] | Mobile User Interface Design and Development | |
| ITEC 4007 [0.5] | Dynamics and Physics-Based Animation | |
| ITEC 4009 [0.5] | Rigging and Advanced Character Animation | |
| ITEC 4010 [0.5] | Visual Effects and Compositing | |
| ITEC 4011 [0.5] | Artificial Intelligence for Digital Media | |
| ITEC 4012 [0.5] | Web Application Frameworks | |
| ITEC 4014 [0.5] | User Experience Design and Accessibility | |
| 5. 1.5 credits in: | 1.5 | |
| IMD 4901 [1.5] | IMD Capstone Project | |
| B. Credits Not Included in the Major CGPA (9.0 credits) | ||
| 6. 2.5 credits in: | 2.5 | |
| BIT 1002 [0.5] | Physics for Information Technology I | |
| BIT 1100 [0.5] | Mathematics I for IMD | |
| BIT 1101 [0.5] | Mathematics II for IMD | |
| BIT 1400 [0.5] | Introduction to Programming and Problem Solving | |
| IMD 1000 [0.5] | Introduction to Interactive Multimedia Design |
Pathway 3
| A. Credits Included in the Major CGPA (10.0 credits) | ||
| 1. 0.5 credit in: | 0.5 | |
| NET 1006 [0.5] | Routing and Switching | |
| 2. 2.5 credits in: | 2.5 | |
| BIT 2400 [0.5] | Intermediate Programming | |
| NET 2000 [0.5] | Intermediate Networking | |
| NET 2008 [0.5] | DevOps | |
| NET 2011 [0.5] | Desktop and Server Environments II | |
| NET 2012 [0.5] | Networking Technologies and Automation | |
| 3. 3.0 credits in: | 3.0 | |
| NET 3006 [0.5] | Network Management and Machine Learning | |
| NET 3007 [0.5] | Network Security | |
| NET 3008 [0.5] | Advanced Network Routing | |
| NET 3011 [0.5] | Advanced Network Switching | |
| NET 3012 [0.5] | IP Architectures and Solutions | |
| NET 3900 [0.5] | Wireless Networks | |
| 4. 4.0 credits in: | 4.0 | |
| NET 4001 [0.5] | Network Simulation | |
| NET 4005 [0.5] | Networked Applications | |
| NET 4007 [0.5] | Multimedia Networking | |
| NET 4009 [0.5] | Troubleshooting IP Networks | |
| NET 4010 [0.5] | Secure Mobile Networking | |
| NET 4011 [0.5] | Advanced Topics in Network Security | |
| NET 4901 [1.0] | NET Capstone Project | |
| B. Credits Not Included in the Major CGPA (10.0 credits) | ||
| 5. 3.5 credits in: | 3.5 | |
| BIT 1000 [0.5] | Mathematics I for NET | |
| BIT 1001 [0.5] | Mathematics II for NET | |
| BIT 1006 [0.5] | Achieving Success in Changing Environments | |
| BIT 1007 [0.5] | Physics for NET | |
| BIT 1400 [0.5] | Introduction to Programming and Problem Solving | |
| NET 1001 [0.5] | Computer Technology Basics | |
| NET 1002 [0.5] | Networking Fundamentals | |
| 6. 3.0 credits in: | 3.0 | |
| BIT 2000 [0.5] | Probability for Technology |
Pathway 4
| A. Credits Included in the Major CGPA (9.0 credits) | ||
| 1. 0.5 credits in: | 0.5 | |
| OSS 1003 [0.5] | Optics/Optical Fibers (Principles) | |
| 2. 2.5 credits in: | 2.5 | |
| BIT 2400 [0.5] | Intermediate Programming | |
| OSS 2001 [0.5] | Fundamentals of Light Sources | |
| OSS 2002 [0.5] | Optical Communication Networks I | |
| OSS 2003 [0.5] | Laser Systems | |
| OSS 2008 [0.5] | Manufacturing Photonics Components | |
| 3. 2.5 credits in: | 2.5 | |
| OSS 3000 [0.5] | Optical Communication Networks II | |
| OSS 3002 [0.5] | Design of Optical Components and Systems (0.5) | |
| OSS 3003 [0.5] | Fundamentals of Electromagnetics | |
| OSS 3013 [0.5] | Software Design for Optical Systems and Sensors | |
| OSS 3014 [0.5] | Optical Waves, Waveguides, and Sensors | |
| 4. 3.5 credits in: | 3.5 | |
| OSS 4001 [0.5] | Optoelectronic Devices and Smart Sensor Systems | |
| OSS 4004 [0.5] | Medical Imaging and Biosensors | |
| OSS 4006 [0.5] | Image Processing | |
| OSS 4008 [0.5] | Remote Sensing | |
| OSS 4009 [0.5] | Computer Vision | |
| OSS 4900 [1.0] | OSS Capstone Project | |
| B. Credits Not Included in the Major CGPA (11.0 credits) | ||
| 5. 4.0 credits in: | 4.0 | |
| BIT 1200 [0.5] | Calculus | |
| BIT 1201 [0.5] | Linear Algebra | |
| BIT 1203 [0.5] | Newtonian Physics | |
| BIT 1204 [0.5] | Electromagnetism & Modern Physics | |
| BIT 1400 [0.5] | Introduction to Programming and Problem Solving | |
| OSS 1002 [0.5] | Photonics and Optoelectronics Applications | |
| OSS 1005 [0.5] | Introduction to Optics | |
| OSS 1006 [0.5] | Introduction to Automation and Simulation | |
| 6. 3.5 credits in: | 3.5 | |
| BIT 2000 [0.5] | Probability for Technology | |
| BIT 2001 [0.5] | Introduction to Business |
Courses
These courses were identified on the program source page. Their presence does not mean they are all required in every pathway.
Sources and references
Reference year : 2026-27
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/undergrad/undergradprograms/informationtechnology/