Brock University · GAME 5P02

Games for Education, Health, and Persuasion History and

Credits : 0.5Reference year : 2024-25

This reference describes the indicated catalogue. Check with the institution to confirm the current offer and the conditions applicable to your intake.

Description

Games for Education, Health, and Persuasion History and best practices of gamification, serious and persuasive games. The study and design of games in non-game contexts, such as industry, education, health and public policy.

Reference text in its original language

Games for Education, Health, and Persuasion History and best practices of gamification, serious and persuasive games. The study and design of games in non-game contexts, such as industry, education, health and public policy.

    Sources and references

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    Source reference : https://brocku.ca/webcal/2024/graduate/game.html

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