This reference describes the indicated catalogue. Check with the institution to confirm the current offer and the conditions applicable to your intake.
Description
Games for Education, Health, and Persuasion History and best practices of gamification, serious and persuasive games. The study and design of games in non-game contexts, such as industry, education, health and public policy.
Reference text in its original language
Games for Education, Health, and Persuasion History and best practices of gamification, serious and persuasive games. The study and design of games in non-game contexts, such as industry, education, health and public policy.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://brocku.ca/webcal/2024/graduate/game.html