Description
Introduction to the video game as a popular media form, an emerging aesthetic, and a social and cultural practice. Topics include: history of video games; game form; game industry; narrative; art and design; interactivity; theories of play.
Prerequisites
- Prerequisite(s): FILM 1101 or FILM 1120 , or second-year standing, or permission of the Discipline.
Conditions and arrangements
- Prerequisite(s): FILM 1101 or FILM 1120 , or second-year standing, or permission of the Discipline.
- Lecture and screening three hours a week, lecture one hour a week.
Reference text in its original language
Introduction to the video game as a popular media form, an emerging aesthetic, and a social and cultural practice. Topics include: history of video games; game form; game industry; narrative; art and design; interactivity; theories of play.
- Prerequisite(s): FILM 1101 or FILM 1120 , or second-year standing, or permission of the Discipline.
- Lecture and screening three hours a week, lecture one hour a week.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/undergrad/courses/FILM/