Description
Games as media. The history of gaming and mediated play in terms of technology and form, industry, labour, gender and subcultural practice.
Prerequisites
- Prerequisite(s): fourth year Honours standing in Communication and Media Studies (including BPAPM related specializations), or permission of the School of Journalism and Communication.
Conditions and arrangements
- Prerequisite(s): fourth year Honours standing in Communication and Media Studies (including BPAPM related specializations), or permission of the School of Journalism and Communication.
- Lectures three hours a week.
Reference text in its original language
Games as media. The history of gaming and mediated play in terms of technology and form, industry, labour, gender and subcultural practice.
- Prerequisite(s): fourth year Honours standing in Communication and Media Studies (including BPAPM related specializations), or permission of the School of Journalism and Communication.
- Lectures three hours a week.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/undergrad/courses/COMS/