Description
Design, development, and evaluation of virtual and augmented reality systems. Topics include VR/AR history, applications, hardware (display and input devices), software, interaction techniques for navigation, selection, manipulation, human factors, and empirical validation. Projects will use modern 3D game engines and VR/AR devices.
Prerequisites
- Prerequisite(s): IMD 2006 or ITEC 3100 .
Conditions and arrangements
- Prerequisite(s): IMD 2006 or ITEC 3100 .
- Lecture three hours a week, tutorial two hours a week.
Reference text in its original language
Design, development, and evaluation of virtual and augmented reality systems. Topics include VR/AR history, applications, hardware (display and input devices), software, interaction techniques for navigation, selection, manipulation, human factors, and empirical validation. Projects will use modern 3D game engines and VR/AR devices.
- Prerequisite(s): IMD 2006 or ITEC 3100 .
- Lecture three hours a week, tutorial two hours a week.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/undergrad/courses/ITEC/