Description
Learn about designing and programming reinforcement learning agents to perform complex tasks in interactive environments. Topics include Markov decision processes, dynamic programming methods, Monte Carlo methods, temporal difference learning, prediction/control with function approximation, policy gradient, and deep reinforcement learning algorithms.
Prerequisites
- Prerequisite(s): COMP 2402 , ( COMP 2404 or SYSC 3010 or SYSC 3110 ), ( MATH 1004 or MATH 1007), ( MATH 1104 or MATH 1107 ), and ( DATA 1517 or STAT 2507 ).
Conditions and arrangements
- Prerequisite(s): COMP 2402 , ( COMP 2404 or SYSC 3010 or SYSC 3110 ), ( MATH 1004 or MATH 1007), ( MATH 1104 or MATH 1107 ), and ( DATA 1517 or STAT 2507 ).
- Lectures three hours a week.
Reference text in its original language
Learn about designing and programming reinforcement learning agents to perform complex tasks in interactive environments. Topics include Markov decision processes, dynamic programming methods, Monte Carlo methods, temporal difference learning, prediction/control with function approximation, policy gradient, and deep reinforcement learning algorithms.
- Prerequisite(s): COMP 2402 , ( COMP 2404 or SYSC 3010 or SYSC 3110 ), ( MATH 1004 or MATH 1007), ( MATH 1104 or MATH 1107 ), and ( DATA 1517 or STAT 2507 ).
- Lectures three hours a week.
Sources and references
Dates and sources are retained to help you verify the information. Translations are provided to facilitate reading; the official source governs conditions and requirements.
Source reference : https://calendar.carleton.ca/undergrad/courses/COMP/