プログラム要件 コースカテゴリ 以下のコースカテゴリは、Bachelor of Data Scienceプログラムの要件を定義するために使用されます。 自由選択科目(Free Electives) 芸術・社会科学学部、公共・グローバルアフェアーズ学部、Sprott School of Business、および理学部が提供するコース(Prohibited Coursesカテゴリに含まれるコースを除く)をすべて含みます。自由選択科目にはCOMP、CSEC、DATA、MATH、STATのコースを含めることができます。 禁止科目(Prohibited Courses) 以下のコースはB.D.S.で単位として使用できません。リストにあるコースとクロスリストされているコースも禁止されます: BIOL 3604 [0.5] Statistics for Biologists BUSI 1401 [0.5] Foundations of Information Systems BUSI 2401 [0.5] Introduction to Data Analytics BUSI 2402 [0.5] Business Applications Development BUSI 3400 [0.5] Database Design CGSC 1005 [0.5] Computational Methods in Cognitive Science COMP 1001 [0.5] Introduction to Computational Thinking for Arts and Social Science Students COMS 3001 [0.5] Quantitative Research in Communication CRCJ 3001 [0.5] Quantitative Methods in Criminology ECON 1401 / MATH 1401 [0.5] Elementary Mathematics for Economics I ECON 1402 / MATH 1402 [0.5] Elementary Mathematics for Economics II ECON 2210 [0.5] Introductory Statistics for Economics ECON 3001 [0.5] Mathematical Methods of Economics ECON 4001 [0.5] Mathematical Analysis in Economics ECON 4002 [0.5] Statistical Analysis in Economics ECON 4004 [0.5] Operations Research: Linear Programming Models ECON 4706 [0.5] Econometrics I ECON 4707 [0.5] Econometrics II ECON 4713 [0.5] Time-Series Econometrics GEOG 2006 [0.5] Introduction to Quantitative Research ECOR 2606 [0.5] Numerical Methods GEOG 3003 [0.5] Quantitative Geography MATH 1009 [0.5] Mathematics for Business MATH 1119 [0.5] Linear Algebra: with Applications to Business NEUR 2001 [0.5] Introduction to Research Methods in Neuroscience NEUR 2002 [0.5] Introduction to Statistics in Neuroscience NEUR 3001 [0.5] Data Analysis in Neuroscience I NEUR 3002 [0.5] Data Analysis in Neuroscience II PSCI 2702 [0.5] A Statistical Toolkit for Political Scientists PSYC 2001 [0.5] Introduction to Research Methods in Psychology PSYC 2002 [0.5] Introduction to Statistics in Psychology PSYC 3000 [1.0] Design and Analysis in Psychological Research SOCI 2004 [0.5] Data Literacy for Social Sciences SOCI 3008 [0.5] Data Analysis for Social Sciences SOCI 4102 [0.5] Multiple Regression Analysis SOWK 3001 [0.5] Introduction to Research Methods in Social Work SYSC 2510 [0.5] Probability, Statistics and Random Processes for Engineers all 0000-level courses and all courses in BIT, IMD, IRM, MPAD, NET, OSS, PLT and ITEC except for the following: BIT 1000 , BIT 1001 , BIT 1100 , BIT 1101 , BIT 1200 , BIT 1201 , BIT 2000 , BIT 2004 (no longer offered), BIT 2005 (no longer offered), BIT 2007 (no longer offered), BIT 2100 (no longer offered), BIT 2300 (no longer offered), MPAD 2400 , MPAD 2501 (no longer offered), MPAD 3300 , MPAD 3501 , MPAD 4001 , MPAD 4501 , MPAD 4502 , MPAD 4503 , MPAD 4504 . Data Science B.D.S. Honours (20.0 credits)
プログラム要件 コラボレーティブ・プログラム・イン・データサイエンスに登録している学生は、それぞれの所属ユニットの要件とコラボレーティブ・プログラムの要件の両方を満たさなければなりません。ただし、コラボレーティブ・プログラムの要件は、所属ユニットが学生に課す必要単位数を増やすものではなく、学位の単位価値は変わりません。詳細なプログラム要件は各プログラムを参照してください。M.Sc. Biology with Collaborative Specialization in Data Science (5.0 credits)
プログラム要件 学生は、このカレンダーの一般規則セクション13.2に示された最大限度内で修士プログラムを修了することが期待されます。M.A.Sc. Aerospace Engineering with Collaborative Specialization in Data Science (5.0 credits) M.A.Sc. Materials Engineering with Collaborative Specialization in Data Science (5.0 credits) M.A.Sc. Mechanical Engineering with Collaborative Specialization in Data Science (5.0 credits) 要件: 1. 0.5 クレジット: 0.5 DATA 5000 [0.5] Introduction to Data Science 2. データサイエンス選択科目から0.5クレジット: 0.5 MECH 5103 [0.5] 3D Machine Vision: From Robots to the Space Station MECH 5205 [0.5] Building Performance Simulation MECH 5504 [0.5] Guidance, Navigation and Control MECH 5506 [0.5] Neuro and Fuzzy Control MECH 5508 [0.5] System Modelling, Dynamics and Control MECH 5509 [0.5] Nonlinear Systems Analysis & Controls MAAJ 5026 [0.5] System Modelling, Dynamics and Control MAAJ 5027 [0.5] Nonlinear System Analysis and Controls MAAJ 5028 [0.5] 3D Machine Vision: From Robots to the Space Station MAAJ 5055 [0.5] High-Performance Parallel Scientific Computing MAAJ 5105 [0.5] Non-Linear Optimization MAAJ 5251 [0.5] Guidance, Navigation and Control MAAJ 5252 [0.5] Neuro and Fuzzy Control SYSC 5001 [0.5] Simulation and Modeling SYSC 5004 [0.5] Optimization for Engineering Applications SYSC 5202 [0.5] Applications in Biomedical Image Processing SYSC 5303 [0.5] Interactive Networked Systems and Telemedicine SYSC 5405 [0.5] Pattern Classification and Experiment Design COMP 5112 [0.5] Algorithms for Data Science COMP 5204 [0.5] Computational Aspects of Geographic Information Systems COMP 5306 [0.5] Data Integration COMP 5703 [0.5] Algorithm Analysis and Design COMP 5704 [0.5] Parallel Algorithms and Applications in Data Science 3. OCIMAE が提供するコースで1.5クレジット。1.5 4. 機械・航空宇宙工学セミナーシリーズへの参加 5. 次の2.5クレジット: 2.5 MECH 5909 [2.5] M.A.Sc. Thesis (in the Specialization) 合計単位 5.0 M.Sc. Physics Medical Physics with Collaborative Specialization in Data Science (5.0 credits)
M.Sc. 物理学(素粒子物理学、データサイエンス共同専門分野、5.0単位)
M.A. Psychology with Collaborative Specialization in Data Science (5.0 credits) 注意: 学生はスペシャリゼーションに含まれる各コースで最低評価 A を取得する必要があります。各研究分野のコースは学科のウェブサイトに掲載されています: carleton.ca/psychology 。要件: 1. 1.0 クレジット: 1.0 PSYC 5410 [0.5] Foundations of the General Linear Model PSYC 5411 [0.5] Extension of the General Linear Model 2. 0.5 クレジット: 0.5 DATA 5000 [0.5] Introduction to Data Science 3. 0.5 クレジットは5000レベルのPSYC、ただし項目4に記載のプロフェッショナル開発コースおよび以下に記載の選択統計コースは除く。0.5 4. 次のプロフェッショナル開発コースから0.5クレジット: 0.5 PSYC 5000 [0.5] Introduction to Program Evaluation PSYC 5002 [0.5] Ethics in Psychology PSYC 5003 [0.5] Open Science and Methodological Improvements PSYC 5004 [0.5] Knowledge Mobilization PSYC 5802 [0.5] Special Topics: Professional Development PSYC 5903 [0.5] Practicum in Psychology 5. 次を修了: 0.0 PSYC 5906 [0.0] Pro-Seminar in Psychology 6. 次の2.5クレジット: 2.5 PSYC 5909 [2.5] M.A. Thesis (in the area of Data Science, which must be defended at an oral examination) 合計単位 5.0 Master of Public Policy and Administration with Collaborative Specialization in Data Science (7.0 credits)
プログラム要件 コース区分 Carleton University 選択科目 Algonquin college 選択科目 プログラムウェブサイトで承認済み選択科目の最新リストを確認してください。Information Resource Management B.I.T. (20.0 credits)
インタラクティブ・マルチメディアおよびデザイン B.I.T. (20.0 credits)
Interactive Multimedia and Design Animation & Visual Effects Stream B.I.T. (20.0 credits)
このストリームは、Interactive Multimedia and Design B.I.T. プログラムの4年次在籍学生が選択できます。
A. 専攻CGPAに含まれる単位(11.0クレジット)
1. 次のうち合計2.0クレジット:
2.0 IMD 1001 [0.5] Visual Communication
IMD 1002 [0.5] Visual Dynamics
IMD 1004 [0.5] Design Processes
IMD 1005 [0.5] Web Development
2. 次のうち合計3.0クレジット:
3.0 BIT 2008 [0.5] Multimedia Data Management
BIT 2400 [0.5] Intermediate Programming
IMD 2003 [0.5] Audio and Video
IMD 2007 [0.5] Intro to 3D Animation
IMD 2900 [1.0] Design Studio 1
3. 次のうち合計3.0クレジット:
3.0 IMD 3004 [0.5] Human Computer Interaction and Design
IMD 3005 [0.5] Sensor-Based Interaction
IMD 3900 [1.0] Design Studio 2
IMD 3901 [1.0] Design Studio 3
4. 次のうち合計1.5クレジット:
1.5 ITEC 4007 [0.5] Dynamics and Physics-Based Animation
ITEC 4009 [0.5] Rigging and Advanced Character Animation
ITEC 4010 [0.5] Visual Effects and Compositing
5. 次のうち合計1.5クレジット:
1.5 IMD 4901 [1.5] IMD Capstone Project (1.5)
B. 専攻CGPAに含まれない単位(9.0クレジット)
6. 次のうち合計2.5クレジット:
2.5 BIT 1002 [0.5] Physics for Information Technology I
BIT 1100 [0.5] Mathematics I for IMD
BIT 1101 [0.5] Mathematics II for IMD
BIT 1400 [0.5] Introduction to Programming and Problem Solving
IMD 1000 [0.5] Introduction to Interactive Multimedia Design
7. 次のうち合計2.0クレジット:
2.0 BIT 2002 [0.5] Marketing in the IT sector
BIT 2006 [0.5] Elective
BIT 2009 [0.5] Statistics for Technology
IMD 2006 [0.5] Introduction to Game Design and Development
8. 次のうち合計1.5クレジット:
1.5 CCDP 3003 [0.5] Communication Skills for IMD
IMD 3002 [0.5] 3D Computer Graphics
IMD 3006 [0.5] Software Design for Multimedia Applications
9. 0.5クレジット:
0.5 IMD 4002 [0.5] Technology and Culture
10. ビジネス、理学、工学学部以外の人文・芸術分野の選択科目 1.0クレジット
11. IMDの選択科目および/またはDirected Studiesから1.5クレジット:
1.5 BIT 4000 [0.5] Directed Studies
IMD 4006 [0.5] Advanced Game Design and Development
IMD 4008 [0.5] Mobile User Interface Design and Development
IRM 4002 [0.5] Network Technology
ITEC 3100 [0.5] Immersive Storytelling
ITEC 4011 [0.5] Artificial Intelligence for Digital Media
ITEC 4012 [0.5] Web Application Frameworks
ITEC 4014 [0.5] User Experience Design and Accessibility
ITEC 4015 [0.5] Designing and Producing Sound
ITEC 4016 [0.5] Virtual and Augmented Reality
ITEC 4017 [0.5] Photo and Non-Photo-Realistic Rendering
ITEC 4018 [0.5] GPU Programming and Real-Time Rendering
ITEC 4019 [0.5] Directing and Cinematography for Digital Storytelling
ITEC 4020 [0.5] Environment and Architectural Modelling
ITEC 4021 [0.5] Empirical Research Methods in HCI
合計単位 20.0
Interactive Multimedia and Design Game Design/Development Stream B.I.T. (20.0 credits)
このストリームは、Interactive Multimedia and Design B.I.T. プログラムの4年次在籍学生が選択できます。
A. 専攻CGPAに含まれる単位(11.0クレジット)
1. 次のうち合計2.0クレジット:
2.0 IMD 1001 [0.5] Visual Communication
IMD 1002 [0.5] Visual Dynamics
IMD 1004 [0.5] Design Processes
IMD 1005 [0.5] Web Development
2. 次のうち合計3.0クレジット:
3.0 BIT 2008 [0.5] Multimedia Data Management
BIT 2400 [0.5] Intermediate Programming
IMD 2003 [0.5] Audio and Video
IMD 2007 [0.5] Intro to 3D Animation
IMD 2900 [1.0] Design Studio 1
3. 次のうち合計3.0クレジット:
3.0 IMD 3004 [0.5] Human Computer Interaction and Design
IMD 3005 [0.5] Sensor-Based Interaction
IMD 3900 [1.0] Design Studio 2
IMD 3901 [1.0] Design Studio 3
4. 次のうち合計1.5クレジット:
1.5 IMD 4006 [0.5] Advanced Game Design and Development
ITEC 4009 [0.5] Rigging and Advanced Character Animation
ITEC 4011 [0.5] Artificial Intelligence for Digital Media
5. 次のうち合計1.5クレジット:
1.5 IMD 4901 [1.5] IMD Capstone Project (1.5)
B. 専攻CGPAに含まれない単位(9.0クレジット)
6. 次のうち合計2.5クレジット:
2.5 BIT 1002 [0.5] Physics for Information Technology I
BIT 1100 [0.5] Mathematics I for IMD
BIT 1101 [0.5] Mathematics II for IMD
BIT 1400 [0.5] Introduction to Programming and Problem Solving
IMD 1000 [0.5] Introduction to Interactive Multimedia Design
7. 次のうち合計2.0クレジット:
2.0 BIT 2002 [0.5] Marketing in the IT sector
BIT 2006 [0.5] Elective
BIT 2009 [0.5] Statistics for Technology
IMD 2006 [0.5] Introduction to Game Design and Development
8. 次のうち合計1.5クレジット:
1.5 CCDP 3003 [0.5] Communication Skills for IMD
IMD 3002 [0.5] 3D Computer Graphics
IMD 3006 [0.5] Software Design for Multimedia Applications
9. 0.5クレジット:
0.5 IMD 4002 [0.5] Technology and Culture
10. ビジネス、理学、工学学部以外の人文・芸術分野の選択科目 1.0クレジット
11. IMDの選択科目および/またはDirected Studiesから1.5クレジット:
1.5 BIT 4000 [0.5] Directed Studies
IMD 4008 [0.5] Mobile User Interface Design and Development
IRM 4002 [0.5] Network Technology
ITEC 3100 [0.5] Immersive Storytelling
ITEC 4007 [0.5] Dynamics and Physics-Based Animation
ITEC 4010 [0.5] Visual Effects and Compositing
ITEC 4012 [0.5] Web Application Frameworks
ITEC 4014 [0.5] User Experience Design and Accessibility
ITEC 4015 [0.5] Designing and Producing Sound
ITEC 4016 [0.5] Virtual and Augmented Reality
ITEC 4017 [0.5] Photo and Non-Photo-Realistic Rendering
ITEC 4018 [0.5] GPU Programming and Real-Time Rendering
ITEC 4019 [0.5] Directing and Cinematography for Digital Storytelling
ITEC 4020 [0.5] Environment and Architectural Modelling
ITEC 4021 [0.5] Empirical Research Methods in HCI
合計単位 20.0
Interactive Multimedia and Design Web & User Interfaces Stream B.I.T. (20.0 credits)
このストリームは、Interactive Multimedia and Design B.I.T. プログラムの4年次在籍学生が選択できます。
A. 専攻CGPAに含まれる単位(11.0クレジット)
1. 次のうち合計2.0クレジット:
2.0 IMD 1001 [0.5] Visual Communication
IMD 1002 [0.5] Visual Dynamics
IMD 1004 [0.5] Design Processes
IMD 1005 [0.5] Web Development
2. 次のうち合計3.0クレジット:
3.0 BIT 2008 [0.5] Multimedia Data Management
BIT 2400 [0.5] Intermediate Programming
IMD 2003 [0.5] Audio and Video
IMD 2007 [0.5] Intro to 3D Animation
IMD 2900 [1.0] Design Studio 1
3. 次のうち合計3.0クレジット:
3.0 IMD 3004 [0.5] Human Computer Interaction and Design
IMD 3005 [0.5] Sensor-Based Interaction
IMD 3900 [1.0] Design Studio 2
IMD 3901 [1.0] Design Studio 3
4. 次のうち合計1.5クレジット:
1.5 IMD 4008 [0.5] Mobile User Interface Design and Development
ITEC 4012 [0.5] Web Application Frameworks
ITEC 4014 [0.5] User Experience Design and Accessibility
5. 次のうち合計1.5クレジット:
1.5 IMD 4901 [1.5] IMD Capstone Project (1.5)
B. 専攻CGPAに含まれない単位(9.0クレジット)
6. 次のうち合計2.5クレジット:
2.5 BIT 1002 [0.5] Physics for Information Technology I
BIT 1100 [0.5] Mathematics I for IMD
BIT 1101 [0.5] Mathematics II for IMD
BIT 1400 [0.5] Introduction to Programming and Problem Solving
IMD 1000 [0.5] Introduction to Interactive Multimedia Design
7. 次のうち合計2.0クレジット:
2.0 BIT 2002 [0.5] Marketing in the IT sector
BIT 2006 [0.5] Elective
BIT 2009 [0.5] Statistics for Technology
IMD 2006 [0.5] Introduction to Game Design and Development
8. 次のうち合計1.5クレジット:
1.5 CCDP 3003 [0.5] Communication Skills for IMD
IMD 3002 [0.5] 3D Computer Graphics
IMD 3006 [0.5] Software Design for Multimedia Applications
9. 0.5クレジット:
0.5 IMD 4002 [0.5] Technology and Culture
10. ビジネス、理学、工学学部以外の人文・芸術分野の選択科目 1.0クレジット
11. IMDの選択科目および/またはDirected Studiesから1.5クレジット:
1.5 BIT 4000 [0.5] Directed Studies
IMD 4006 [0.5] Advanced Game Design and Development
IRM 4002 [0.5] Network Technology
ITEC 3100 [0.5] Immersive Storytelling
ITEC 4007 [0.5] Dynamics and Physics-Based Animation
ITEC 4009 [0.5] Rigging and Advanced Character Animation
ITEC 4010 [0.5] Visual Effects and Compositing
ITEC 4011 [0.5] Artificial Intelligence for Digital Media
ITEC 4015 [0.5] Designing and Producing Sound
ITEC 4016 [0.5] Virtual and Augmented Reality
ITEC 4017 [0.5] Photo and Non-Photo-Realistic Rendering
ITEC 4018 [0.5] GPU Programming and Real-Time Rendering
ITEC 4019 [0.5] Directing and Cinematography for Digital Storytelling
ITEC 4020 [0.5] Environment and Architectural Modelling
ITEC 4021 [0.5] Empirical Research Methods in HCI
合計単位 20.0
Retention of Work (Interactive Multimedia and Design Program Only)
ポートフォリオは、学生の年間を通じた進捗とデザイン経験の記録であり、将来の就職申請に不可欠な要件です。ポートフォリオは1年次に開始され、卒業まで拡張され続けます。したがって、スクールは各学期末に学生が作品の複製(デジタル記憶媒体例:フラッシュドライブ)を作成することを要求します。作品のコピーは1部を学生のポートフォリオに保管し、もう1部を講師に提出してスクールのアーカイブに保管します(これにより、過去の作品展示、認定、出版、および教育目的の将来の参照が容易になります)。原作品は学生の所有物ですが、スクールは提出日から最長4年間、価値のある作品を保管する権利を保持します。スクールは作品の良好な保管に努め、著作者表示を行い、その適切な使用に配慮します。
Network Technology B.I.T. (20.0 credits)